It’s a minimalist “platformer on top of a rubik’s cube”
In the summer of 2010 I traveled to Madrid to visit my friend Manuel. We explored the city & countryside, met some stray dogs and we made this game.
Released Summer 2010
PC (made in Game Maker)
I did the level design, art, sfx, and music.
Manuel Pardo did the programming and additional game and level design!